Ticket to Ride Map Collection 4: Nederland
Every bridge in the Netherlands has a toll, and eventually someone else is collecting it.
Alan R. Moon's Dutch map, published by Days of Wonder in 2013, is the one that puts money on the table. You start with thirty coins and a country criss-crossed by bridges, and almost every connection between two cities has not one track but two — both of them open from the first turn, no matter how many people are playing. The usual Ticket to Ride squeeze, where a four-player game locks up because the double routes are closed, simply does not happen here.
What replaces it is worse. Every route carries a toll of one to four coins. Build the first track of a pair and you pay the bank; build the second and you pay the player who got there first. Run out of coins and you take a loan card, which costs you five points at the end. Coins are also scored directly — in a five-player game the richest player takes a 55 point bonus and the poorest takes nothing — so the board becomes a question of whose track you can afford to build beside, and who you are quietly funding every time you do it.
Requires Ticket to Ride or Ticket to Ride: Europe to play.
Perfect for: Anyone who has ever paid a surcharge, understood exactly why it was being charged, and paid it anyway.
2–5 players | 30–60 minutes | Age 8+ | Expansion
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📖 Not sure which one to get? The Top 5 Ticket to Ride Versions (And Which One to Grab Next) — where each map sits, and which to add first.