Creature Comforts
Get the den ready before winter arrives.
You are a family of woodland critters gathering what you need for the cold months. Roll dice, assign them to locations around the forest, and bring back goods to craft Comforts and collect Stories — the things that make a burrow somewhere you actually want to be.
The dice-assignment does the clever bit: a location wants a particular value, so a bad roll is a real problem and a good one has to be spent carefully. Everything about the game is gentle except that decision.
Designed by Roberta Taylor. One to five players, forty-five minutes to an hour, and a solo mode in the box.
Perfect for: Families, and anyone who wants a cosy game with actual decisions in it.
1–5 players | 45–60 minutes | Age 8+