Celestia

$59.99
Sale price  $59.99 Regular price 

Celestia

$59.99
Sale price  $59.99 Regular price 

A flying ship, a cloud city full of treasure, and the growing suspicion that the captain has no idea what he is doing.

Everyone is aboard an airship travelling from city to city, and each city holds better treasure than the last. Before every leg, dice are rolled to show what hazards lie ahead, and the captain must play equipment cards from their hand to get past them. The passengers then decide, one at a time, whether to stay on board or get off and bank the treasure of the city they are standing in.

That decision is the whole game, and it is brilliant because it is made with incomplete information. You can see the hazards. You cannot see the captain's hand. Staying on for one more city is worth more points and might be worth nothing at all, and the moment somebody with a good hand gets off early, everybody else starts to sweat. Aaron Weissblum designed it and the airship on the table is very good indeed.

Perfect for: Bigger family tables where somebody will get off one city too early and never hear the end of it.

2-6 players | 30 minutes | Age 8+

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