Origin Story
Everyone gets an origin. Not everyone gets a good one.
Your inner superhero emerging one chapter at a time: revealing a backstory, gathering gadgets and allies, working up a proper grudge against an archenemy, and eventually unleashing an ultimate ability as you transform. Brains, love, speed and strength are the raw materials. Jamey Stegmaier and Pete Wissinger designed it for Stonemaier Games.
It is a competitive tableau-builder with trick-taking underneath it, which is not a combination you meet often. Five rounds, each one a chapter in your development, each granting a new card onto your player mat. You charge those cards and fire their abilities to outscore everybody else — so taking tricks is not the point in itself, it is what the tricks let you power up. Forty-five minutes, and it plays solo.
Perfect for: People who like trick-taking and have been waiting for somebody to bolt something substantial onto it.
1–5 players | 45 minutes | Age 14+