Australia
Kramer and Kiesling send you into the outback, and charge you for the privilege.
You lead a troop of rangers across Australia, funding conservation projects, moving animals between regions and trying to be the one holding the majority when each area finally scores. Two to five players, an hour and a half, and a scoring system that rewards patience far more than enthusiasm.
From the designers of Tikal and Torres, and it shows — the movement rules are simple, the decisions about when to trigger scoring are anything but. It took GAMES Magazine's Game of the Year in 2006 and has been out of print for years since.
Sealed in factory shrink wrap.
Perfect for: Euro collectors, Kramer and Kiesling completists, and anyone who wants a game about Australia that isn't a novelty Monopoly.