Alice Is Missing: Silent Falls Expansion
The same ninety minutes of silence, with somewhere new to go and someone new to suspect.
Thirty-eight cards that slot into the base game: four playable characters, two relationship cards carrying twelve new prompts, three suspects, three locations, four searching cards and twenty-two clues. The locations are the interesting addition - the Caloma Caves give the search somewhere genuinely oppressive to end up, which the original's small-town geography did not quite have.
Among the new suspects is John Briarwood, Alice's distant father, which tells you the direction this expansion pushes the story. Twenty-two new clue cards is a lot in a game this tightly built, and it is enough that a group who have played the original twice will not see the shape of it coming.
Requires the Alice Is Missing base game to play.
Perfect for: The group who finished it in silence, sat there for a minute afterwards, and then asked when you could do it again.
Expansion | 38 cards | 3-5 players