{"product_id":"cloudspire","title":"Cloudspire","description":"\u003cp\u003e\u003cem\u003eTower defence and MOBA, rebuilt as a board game, with Chip Theory's usual mountain of components.\u003c\/em\u003e\u003c\/p\u003e\u003cp\u003eEach faction sends waves of minions down lanes toward an enemy Spire while defending its own with towers and heroes. The minions advance on their own; your job is deciding what to build, where to spend, and when to commit a hero. That is exactly the loop that makes tower defence and MOBAs work, translated to a table without losing its shape.\u003c\/p\u003e\u003cp\u003eFour factions come in the box — Brawnen, Heir, Narora and Grovetender — and they are asymmetric in a way that changes how you read the map, not just which numbers you get. There is a sixteen-mission solo campaign, an Endless Mode for solo play, eight two-player co-op missions, and player-versus-player up to four. It is a heavy game and does not pretend otherwise, but the scenario book does the teaching.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003ePerfect for:\u003c\/strong\u003e Solo players with a weekend to give it, and groups who want a war fought in lanes.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003e1–4 players | 90–180 minutes | Age 13+ | Designers: Josh J. Carlson \u0026amp; Adam Carlson\u003c\/strong\u003e\u003c\/p\u003e","brand":"Chip Theory Games","offers":[{"title":"Default Title","offer_id":49823591202968,"sku":null,"price":274.99,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0772\/8381\/9672\/files\/CTG-CLD-GAME-001.jpg?v=1788752355","url":"https:\/\/www.cartellgames.com.au\/products\/cloudspire","provider":"Cartell Games","version":"1.0","type":"link"}